Browsing the "Horror Setting" Tag

Using Jenga for Roleplaying Games

March 8th, 2016 | by Nicole Jekich

Horror, Survival and Intense Situations in Dread I recently added this well-known party game to my shelf. Now Jenga isn’t a [&hellip

Using Props in RPGs

November 16th, 2015 | by Luke Turpeinen

While I feel that crafting a good role playing game session is mostly about encouraging fun interactions between players, props [&hellip

Top 5 Horror RPGs For Halloween

October 30th, 2015 | by Luke Turpeinen

One of my favorite RPG traditions is when people put together a Halloween special session for their group. Some people [&hellip

Half Dead – Still Alive

August 14th, 2015 | by Luke Turpeinen

A Review of I Am Zombie by Mark Rein – Hagen Zombies, despite their current popularity, are the archetype of [&hellip

Storytime Horror with Friends

June 24th, 2015 | by Nicole Jekich

Your Favorite Horror Tropes in a Party Game It was a dark and stormy night and the shutters rattled under [&hellip

Primordial 2: Electric Boogaloo

June 12th, 2015 | by Luke Turpeinen

At first I was willing to leave everything at that and write off some of the more hyperbolic detractors (and defenders) of the game line, but then when reading RPGnet I stumbled across this post

Who’s Afraid Of The Big Bad Wolf?

June 10th, 2015 | by Luke Turpeinen

I delved in with more gusto than I usually do when reading WoD books, in an effort to ferret out what was bugging people so much about the silliest named game line in the company's history

How To Get The Most From Character Creation

February 18th, 2015 | by Luke Turpeinen

Last week I talked about how to prepare campaign ideas for a World of Darkness game. This week we'll go over character creation and how I adapt my game to my players and their characters

Building a World of Darkness Chronicle

February 13th, 2015 | by Luke Turpeinen

As I prepare a World of Darkness chronicle for my group I'd like to take you through my set up process, what I do to prepare for running a role playing game

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