Smallworld Shadows

Just The Good Stuff

Published on April 17th, 2013 | by Nicole Jekich

Give Me Some of That Good Stuff Like I mentioned in my previous biography article, I appreciate games that are the opposite of my adolescent experience with Monopoly. I enjoy games that are quick, pretty, and most [&hellip... Read More


Pandemic board

WHO Doesn’t Want Pandemic

Published on April 12th, 2013 | by Gregg Miller

Gregg Explains: Pandemic This is probably the second game I was ever exposed to where the idea of “everyone either wins together, or loses together” was introduced to me.  Pandemic is definitely a resource and time crisis management [&hellip... Read More


Sentinels of the Multiverse Legacy

The Ultimate Superhero Crossover Episode

Published on April 11th, 2013 | by A. J. Asplund

Remember the comic book where the self-aware robotics factory, Omnitron, fought the Freedom Five and defeated the brilliant scientist, Tachyon, leaving her for dead in the dinosaur-infested jungles of Insula Primalis? Or how, in the following [&hellip... Read More


Smallworld Shadows

Where to Find Games

Published on April 8th, 2013 | by Luke Turpeinen

Assuming you have a friendly local game store (FLGS) then that is probably the best place to buy games... Read More


Pandemic Board

Gregg Explains Things

Published on April 7th, 2013 | by Gregg Miller

All the things If there’s one thing I’ve heard from others, and have observed observed about myself, it’s that I enjoy explaining things.  Need the elevator pitch version?  I can whip one up.  Want the more [&hellip... Read More


Smallworld Shadows Box

Suburban-Grown Gamer

Published on April 5th, 2013 | by Nicole Jekich

My own private Idaho I grew up in Boise as the oldest of four kids. As an older sister, I was also the person to look up to for fun and entertainment for the family and on [&hellip... Read More


It’s Time for a Revolution!

Published on April 3rd, 2013 | by A. J. Asplund

In 2009, Steve Jackson Games, best known for its card game Munchkin, released Revolution!, their first foray into the Euro-game market. Designed by Phillip duBarry, the game presents a generic, European-style city facing the oncoming revolution [&hellip... Read More


Puzzle Strike Shadows box art

A Matter of Taste

Published on April 2nd, 2013 | by Luke Turpeinen

Personal preferences in games When I was in high school I knew enough about gaming to not be sucked into another Monopoly game for the rest of my life but I still had a fairly narrow [&hellip... Read More


Dragon Strike board game box, TSR 1993

I Was a 90s Game Nerd

Published on March 30th, 2013 | by Luke Turpeinen

A personal game history I grew up around games. The original Nintendo Entertainment System was released in the United States the year I was born and my family owned one for as long as I can [&hellip... Read More

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