Archive FEB 16 KS UPDATES 3

Published on February 26th, 2016 | by Nicole Jekich


February 2016 Kickstarter Updates part 3

We’re going to do things a little different from now on for our Kickstarter Updates articles. We’re smack dab in the middle of a crowdfunding board game Renaissance. There are over 200 campaigns for tabletop games live on Kickstarter right now. So we want to try and cover a larger number of campaigns by having weekly Kickstarter Updates. For each listed campaign we will provide a brief summary of the gameplay and why it interested us and of course include a link to the Kickstarter page and embed the backer video for your instant viewing pleasure. Enjoy!

Siege of Verdan:

We are very excited to see Siege of Verdan by Jester’s Hand Publishing on Kickstarter. This game caught our attention a year ago and made a great impression on us with their handmade collector’s edition. Since playing it last year, Siege of Verdan has been in development adding more features including a 1-2 player version, a non-elimination variant and ways to create a custom deck. Players are vying for control of Verdan and look to unite the country using their specialized units in secrecy, trickery and combat. This game is in limited quantities so make sure to get your copy in this medieval fantasy.

Heart of Crown:

Japanime Games is back with more big-eyed, small-mouthed anime maids, princesses and royal advisers. A recently united fantasy kingdom is on the verge of another war due to the death of the king and the unclear terms for a successor. Players choose a princess that they are trying to get on the thrown as the new Queen and look to grow her connections and influence. Throughout the game players will recruit supporters, control land and race to be the first to unveil the princess’ coronation. While the princess succession theme is an interesting visual variation on the deck building genre, the gameplay itself seems very generic and old hat-players start with a basic deck with 4 influence points and will build through buying additional cards. The first person to 20 influence can throw a coronation and elect their princess to the role of the new queen.

Yokai Battle:

Yokai Battle is back on Kickstarter with a load of new art and characters. This is a tactical, card management game where players are trying to conquer 5 land tiles on a shared board. Placing your elementally aligned characters on the tiles is easy, but having them survive is a difficult task. Each character has an affinity for 1 of the 6 elements (Fire, Water, Earth, Wood, Metal and Colorless) and each has a special ability and increased defense when they are played to their matching element. The strategy comes from knowing where and when to place certain creatures and managing the chakra resource needed to cast the different monsters. Up to 4 players can fight for control in Yokai Battle. If you’re interested in Japanese mythological creatures and tactical gameplay, this is a game worth checking out.


Sirlin Games is back with another card game but this one is nothing like you’ve ever played before. Seriously, this game is bananas. It might even have a banana in game. Codex is Sirlin’s answer to many of the issues with collectible card games including randomness and pigeonholed strategies. In Codex players can choose 3 heroes, each with their own, customizable deck to bring to the table. Unlike most card games, players don’t shuffle all these decks together. Instead, the cards are stored in the Codex, a binder that showcases all of your cards and players can draw from them as the game progresses. No randomness and easily adaptable to an opponent’s strategy makes this game something entirely new. Codex will bring characters from Sirlin’s previous games into the game but will mostly offer a TON of different strategies, units and special abilities. Codex isn’t just one genre or theme either: you can play pirates to pandas and frogs to ninja stars.

Fog of Love:

This husband and wife team set out to create a game together which combines the romantic comedies and the Sims at high speed with a strategic card game and collaborative relationship narrative. Two players build a story together and each character has a different ending they are working towards. Sometimes players will have end goals that work well together or sometimes they are diametrically opposed. There is a lot of variety in the Fog of Love endings which gives the cooperative vs competitive gameplay flexibility that isn’t seen in most games. Each player represents a character with a unique personality formed of three traits which gives that player an aim for where they want to drive the story. Fog of Love was a hit at Essen and is being praised for its ingenuity and. Take it from Hush Hush Games: Fog of Love is  “Not about winning or losing, it’s about creating fun stories and having a good time together.”

rift walker

Rift Walker:

Rift Walker is a quick card game that further expands the Storm Hollow universe. It will be the first of many games that further explore this fantastical rpg setting. Rift Walkers takes a bunch of rift jumpers that can control different elements of the rifts. Players are looking to draw off the elemental power to reshape or burst the different locations on the rifts–the player that bursts the most rifts and ends with the most points becomes the rifts master and winner!

I hope you enjoyed this list of tabletop games and products that we are currently obsessing over on Kickstarter. If you have a Kickstarter you think we should cover, please let us know in the comments or contact us on Facebook and Twitter. Please consider supporting or sharing these campaigns with friends to help these games meet their goal. We’ll be back with another Kickstarter article next week!


About the Author

Nicole Jekich

came from humble beginnings as a Boise suburbanite with a love of Cranium and Trivial Pursuit. She attended an open board game day three years ago and is now an avid gamer and fantasy artist. Her interests are primarily in Dungeons & Dragons, dice placement and Roman-themed tabletop games. Nicole is also a fan of playing games that let her release her inner barbarian. Her favorite game currently is Far Space Foundry.

2 Responses to February 2016 Kickstarter Updates part 3

  1. Jacob Jaskov says:

    Hi Nicole!
    Thanks a lot for writing about my game Fog of Love! My wife and I really appreciate all the interest and positive feedback we are receiving. People are so wonderful!
    One small correction to your description: Players do not pursue a shared story ending, but each selects their own. They do this by secretly eliminating possible options as the game progresses until each has only one ending left. Each player has thus his or her own private winning conditions. One player might aim for a collaborative victory (where winning depends on both players shared outcome) while the other goes for a competitive one (e.g. being much more happy than your partner). Both might actually still win even if they have chosen different story endings…. this will depending on how the game has progressed and if the chosen story ending in some way are compatible (not all are).
    It’s a new way to introduce semi-cooperative play into a game. What each player’s role is emerges as a result of choices during the game rather than being predetermined by a random initial draw (like in Dead of Winter).
    Hope this clarifies it.

    • Ah, thanks for clarifying, Jacob! I’ll go and correct that error in the Fog of Love’s description. Thanks again and best of luck with your Kickstarter campaign! This is a unique game that I’m glad will see production.

      Best Wishes,

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