Archive kickstarter updates

Published on June 2nd, 2014 | by Luke Turpeinen


June Kickstarter Updates

It’s that time again- the best indy board games, assembled here for your perusal! If you want to head to the Kickstarter project page, just click the game name / title bar. If you have a game that’s on its way to Kickstarter and want to make sure that we see it, send us a message on our Contact page or tweet at us!

Maha Yodha

Maha Yodha is unique in many ways, one being that it is based on Vedic and Hindu myths. I am a huge fan of mythology and Indian mythology is especially rich. Finally, more non-European fantasy in board games! That said, it was the art of Maha Yodha is really what caught my attention first. There is a lot of modern (MtG influenced) fantasy art on the market, and Maha Yodha is no exception. What sets Maha Yodha apart is that the designers chose to include ancient and folk art right along side the modern takes on the same subjects. The game seems compelling as well, and $20 for the base set and free US shipping makes this an easy sell.


Brave the Elements

We talked about this last month, but as it’s still got some time left and we really liked it, we decided to give it another plug. I guess that’s all the convincing I need to do here: even though we have a review copy, we want the final Kickstarted version enough to ask everyone to check it out another time so we can get it ourselves. If you’re looking for some more details on Brave the Elements, I did an actual review here.


God’s Gambit

Gods’ Gambit is a matching card game that takes you on a quest to regain your throne in Heaven! The game sounds like a more complex version on Crazy 8’s or Uno, which could work for it or against it. I like how the reward tiers are reasonably priced and aren’t of variant box art, t-shirts another snazzy things that really just distract from the point of interest: the game.


Albion’s Legacy

A co-op board game with an Arthurian theme, Albion’s Legacy is different from Shadows over Camelot by being a quest-based adventure game. The core game is $45 and it’s $60 for all of the stretch goals and bonuses, but it all looks worth it.



It only has a couple days left, but Heat looks like it’ll be a ton of fun! I like the 60s/70s stylization, that always makes me think of heist movies which is good, because Heat is a heist game. I like the idea of a bluffing card game based on movies like The Italian Job, and another fast paced card is something I’m always willing to buy.



Numzee is a dominoes-esque game played with hexgons. The unusual card shapes makes matching cards more difficult and less intuitive. On top of that, different icons in the corners of the cards have different abilities, further complicating things. Numzee sounds like a great evolution of the idea of dominoes!



In what appears to be a 4-way brawl between fantasy/sci-fi and good/evil factions, Rive is a deck-building hex strategy game. The art is a little amateur (but endearing) and I want to see what the artist does going forward. At $70, this game is a bit further down on my list, but depending on your likes it might be just what you’re looking for.


Button Mashers

I think I’ve reached the point where I’m over pixel art in indy games almost to the same degree that I’m over zombies and steampunk. Maybe if the pixel art we did get were more Chrono Trigger and less Commander Keen it wouldn’t bother me as much? Either way, that’s just me, and it’s a small thing at any rate because Button Mashers looks like a fine card game. It looks like the mechanic is fast and straight forward, and I appreciate games that change the rules up slightly for the 2-player version to make it work better.



While I’ve not typically had problems with the money tokens provided to me in games, I have to admit that sometimes using tiny cardboard chits is frustrating. What drew me to this project is that you can customize your order, so you don’t get chips that you don’t want. I do like the idea of using these to represent life totals when playing kitchen table Magic games or as a replacement for money/currency in games where the currency is confusing *cough* Fortune and Glory *cough*.

About the Author

Luke Turpeinen

was raised by lava wolves deep in the Vesuvian sulfur jungles. He played board games with his family often. The discovery of games like Risk led him to the 1993 TSR classic Dragon Strike which fueled a life long love of games. Luke tends to like games that have high production values, quick-to-learn rules and hard-to-master strategies. Current Favorite Game: Argent: the Consortium.

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